【新闻】先遣队最终弹:联盟战争官方说明书

2018-02-23

向守卫者们致敬!

瓦尔基里们已经打开了空岛之间的道路,并用岛内的古代魔法来连接它们:联盟战争即将开始!

正如我们介绍过的那样,你们的联盟将会与另一个联盟开启一场2小时的战斗 —— 你的目标是摧毁敌人的基地,战胜重重难关与挑战。你赢下的每场战斗都会解锁一条道路,带领你向最终的胜利迈进。


第一部分:外部防御塔&联盟基地

你联盟内的6个等级最高的联盟成员的基地将成为堡垒的守护者 —— 这些PVP的外部防御塔将会为最终的联盟基地提供动力。你必须通过这6个外部防御塔中的任意几个,才能够直抵最终的联盟基地。如下图所示,这也将会使联盟基地地图内的风暴防御塔被同步摧毁。摧毁全部的外部防御塔,会使得最终的联盟基地战异常轻松;但是,只摧毁部分外部防御塔却能够更加迅捷地抵达终点,打敌人一个措手不及。你会怎么选择?


外部防御塔的战斗类似于普通的3v3 PVP战斗,只不过是把你的基地城堡换成了风暴防御塔罢了。如果攻击者获胜,基地和相对应的风暴防御塔将被永久摧毁。然而,这些外部防御塔并不是你与敌方联盟基地之间唯一的障碍 —— 一些资源据点也挡在你的前进的道路上。

 

第二部分:联盟金矿

联盟金币是普通金币不同,是专门用于联盟战争的战争物资,玩家可以用其来部署军队。每个联盟的成员在开始的时候都会被分配到一些联盟金币,同时随着时间的推移,你的联盟金币会自然增长。每个联盟还有2个生产联盟金币的联盟金矿,但敌人可以通过攻占它们来在一段时间内掠夺这些资源。


这次对于金矿的战斗将会是一个特殊的5v5挑战 防守方有可能提前将他们的防御军队部署在浓浓的烟雾中,准备伏击任何来袭的攻击者。保护你自己的金矿,火烧敌人的乌巢!

 

第三部分:超级兵营         

你需要大量的兵力参与战争 —— 联盟巨型军营将提供源源不断的军队来加强你的军队。保护自己,掣制对手,确保自己在战争中保持领先。在超级兵营的3v3战斗中,进攻方将不得不穿越危险的龙牙阵,贴心提示:给身材小的兵种一些出场的机会吧!


第四部分:战争铁匠铺

联盟战争铁匠铺是军队实力的核心。只要它没有被敌方摧毁,就可以提升联盟中所有军队的实力。夺取“战争铁匠铺”的战斗是一场3v3的艰苦战斗,进攻方需要对抗强化升级版的城墙和炮塔。让你们盟里的大佬们都来吧,这场战斗可不能放水!


 

第五部分:天空大厅

当你的英雄倒下或疲惫的时候,他们将会撤退到天空大厅中休息 —— 就像是英雄殿一样。如果摧毁敌方的天空大厅,就能够延缓敌方联盟所有英雄的复活时间。夺取天空大厅的战斗是在寒冷的冬季天空中进行的 —— 地面部队会陷入厚厚的雪地中。所以在这场瑟瑟发抖的3 vs 3战斗中,空中单位大展身手的时刻到了。


 

常问问题

1.            

问:如何确定外部防御塔的地图?

答:外部防御塔一共有6座,分别由本场战斗中己方联盟等级最高的6名玩家的个人基地克隆而来。

 

2.            

问:我的基地克隆而来的外部防御塔被敌人攻破,我会损失资源吗?

答:不会。联盟战争中的资源与外部资源独立,在联盟战争外,你不会损失任何资源。

 

3.            

问:如果进攻方在一场战斗中失败了,那么下一次进攻是否需要从头再来?

答:不需要。如果你摧毁了一座外部防御塔地图中的一座防御塔,那么下次再次进攻时,这座防御塔依然是被摧毁状态。

 

4.            

问:我占领了一个敌方的资源据点,有奖励吗?

答:对于资源据点这类不可被永久摧毁、只能暂时占领的建筑,占领可以中断建筑相应的敌方增益BUFF,但己方没有任何奖励。

 

5.            

问:在联盟战争中,我能否夺回被敌方攻占的建筑?

答:你无法夺回外部防御塔 —— 它们是一次性的易碎品。然而,资源据点(金矿,超级军营,天空大厅,战争铁匠铺)却可以被夺回。当一个据点被俘的时候,它会成为敌方控制的据点。在经过一段时间的锁定之后,原本拥有据点的联盟有机会在反扑中夺回它。

 

6.            

问:敌方联盟的匹配机制是什么?

答:联盟战争的匹配机制将考虑到联盟的整体实力和奖杯水平。当然,在早期的时候我们会以活动的形式开放。

 

7.            

问:聊聊积分吧。那有什么用?

答:占领、摧毁建筑可以获得积分。在联盟战限定的时间内(2小时),如果双方都无法攻破对方的联盟基地,那么此时积分高者胜出。

 

8.            

问:关于战斗,我部署的军队是不是没有任何消耗?

答:不。您在联盟战中可以部署的军队有两种:属于您个人的军队和公共军队。公共军队统一为步兵,没有任何消耗;您个人的军队没有数量限制,但是会消耗联盟金币。也就是说,在联盟战争内部署的军队确实不会对外界的资源和人口有任何的消耗 —— 这一点没错。但是,个人使用的军队会消耗联盟战争内的联盟金币。

 

9.            

问:联盟战争关于联盟的匹配机制是怎么样的?

答:我们会考虑到整个联盟的杯数、平均城堡等级等。当然,为了谨慎考虑,我们第一阶段的联盟战争会以活动的形式开放,届时我们会开启报名,请守卫者们保持关注。

 

10.              

问:联盟战争中,如何避免恶意阻碍正常游戏的现象?

答:双方联盟都可以同时发起多场战争 —— 这可以避免被恶意拖延时间。

    每个建筑都有规定的入场人数 —— 3 vs 3 5 vs 5 不等。不可能出现人数差距过大的情况。

    一些中立地图的关卡难度 —— 双方都是一样的。这对于实力强劲的一方而已是个挑战,但联盟战争并不是只有一条胜利道路 —— 再多说就涉及玩家策略了。

    当然,我们会不断地对监控联盟战争中玩家们的实际战斗情况,在后续跟进中不断地进行优化。


 

 

Greetings Guardians!

Valkyrians have unlocked the path between the sky kingdoms, harnessing the ancient magics within the islands to connect them. Very soon, the Alliance Wars will begin! As we teased before, during an Alliance War, your team will be pitted against another– your goal is to destroy the enemy Fortress, defeating all the challenges along your path. Each battle you win will unlock a path, leading you closer to victory.


PART I: GUARDIANS OF THE FORTRESS
The six highest level alliance members' bases will become Guardians of the Fortress– these PVP bases power the ancient Protector towers. You will need to defeat the enemy Guardians in order to reach their Fortress. This will also disable the Protector towers stationed around the Fortress, as shown in the map below. Even though you might be able to reach their Fortress by defeating just a few Guardians, trying to attack with Protector towers active will be extremely challenging.


Guardian battles are similar to regular 3v3 PVP battles. If the attackers win, the base and the associated Protector tower will be permanently destroyed. However, Guardian bases are not the only obstacle between you and the enemy Fortress– several resource strongholds also stand in your way...

PART II: ALLIANCE GOLD & MINES
The currency of war is Alliance Gold, which players will use to deploy troops. Each member of an alliance is allotted some gold at the beginning, and it will replenish over time. Each alliance also has 2 Mines that grant bonus gold production, but enemies can capture these to gain and the upper hand in battle.

This battle for the Mine of is a special 5v5 challenge– defenders may place their defenses ahead of time in the smoke, ready to ambush any attackers that come. Protect your own Mines while bringing theirs down!

PART III: MEGA BARRACKS
You will need plenty of troops to fight in the war– the alliance Mega Barracks will provide stronger troops to fortify your defenses. Protect your own and capture your opponents to make sure you keep your lead in the war. In the 3v3 battle for the Mega Barracks, attackers will have to traverse through dangerous Dragon's teeth fortifications. Small units will take the lead in these battles.

PART IV: WAR FORGE
The alliance War Forge is a center of troop strength. It boosts the strength of all troops in the alliance as long as it stands. The battle for capturing the War Forge is a 3v3 uphill battle against highly fortified walls and turrets. Bring your strongest allies into this battle!



PART V: SKY HALL
When your champions fall or tire, they will retreat to the Sky Hall– while your Sky Hall still stands, your alliances' champions will be able to call upon your champions more often in battle. The battle for capturing the Sky Hall is one that takes place far up in the cold, winter skies– bring the allies with the strongest flying troops for this 3v3 battle.


FAQ
Q: How are Guardian bases determined?
A: The Guardian bases are clones of bases of the 6 highest level players in the alliance.

Q: Will owners of the Guardian bases lose resources?
A: No. The Guardian bases are clones– the PVP battles in Alliance Wars are separate from usual PVP gameplay, and you will not lose or gain resources from Guardian battles.

Q: If the attacker doesn't capture an opponent's Guardian base or stronghold in a single attack, will the buildings be repaired?
A: No– unlike in a PVP battle, buildings are not repaired between battles. Attackers may initiate again and try to capture a base or stronghold for as long as the war continues.

Q: If an opponent captures one of the resource strongholds, will they gain a bonus?
A: No– capturing an opponent's resource stronghold (Mine, Mega Barracks, Sky Hall, etc) will negate the associated bonus, but the attacker will not gain extra bonuses.

Q: Can Guardian bases or strongholds be recaptured after an opponent wins a battle?
A: You may not recapture fallen Guardian bases– once they are defeated, the base and the associated Protector tower are permanently destroyed. However, resource strongholds (Mine, Mega Barracks, Sky Hall, War Forge) can flip. When a stronghold is captured, it will flip sides and remain "locked" for a duration of time– afterwards, the alliance that originally owned the stronghold may attack to recapture it.

Q: How will alliances be matched?
A: The matchmaking process for Alliance Wars will be taking into account the overall strength and trophy level of alliances.

And that is what we have for you today on Alliance Wars! Let us know what you think of these so far! The feature will be out very soon, and we're excited to share this with you!

Battle on!

—— GK_Valeon

 

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